Defeating three cybertech borg-ish undead, with drills for hands, the party moves into the final encounter, with a necromancer with three zombies. The party quickly dispatches the zombies, and surrounds the necromancer. Surviving a hold person spell on CLO E, and a negative energy emanation, the party drops the necro, wiping out the Smileys, hopefully once and for all. Having completed their mission, they get a line on their missing person they’ve been looking for, supposedly in a Clockwork gang facility. Tempus Fugit !